Know before it rots.

14% of the world's food is lost after harvest — mostly to rot you can't see. Grain spoils from the inside, invisibly, for weeks before anything shows by eye… and by then it may already be toxic.

SEVORA: Harvest Ops puts you in charge of a grain cooperative with one scarce advantage: a handful of SEVORA sensor probes. Place them well, and you will see inside your bins.  Live moisture, temperature, mould activity, and an AI spoilage forecast. Leave a bin unwatched, and you're blind until the mould shows… too late.

Every season is a squeeze

  • 🌾 Read the intake, place your probes: you can't watch every bin, so triage the wettest ones.
  • 📲 Act on the SMS feed: dry, aerate, or seal grain before mould turns to loss (dry then seal, or you trap the rot).
  • 📈 Time the market: grain is cheap at harvest and nearly doubles by the lean season. Hold for the peak… but every week it can spoil.
  • ☠️ Beware aflatoxin: neglected grain turns toxic and sells for scraps.

Survive three seasons of rising scale, then chase the daily seed challenge or endless mode. Your run ends in a scorecard that grades you against a "do-nothing" simulation  the tonnes of grain your sensors actually saved.

Features

  • Deep hidden-state simulation where information is the real resource
  • Animated pixel-art co-op yard — watch grain visibly rot, weather roll in, the season turn
  • Deterministic seeds + a daily challenge to share
  • Plays in your browser, no install

Inspired by SEVORA, a real $49 offline grain-spoilage sensor for smallholder farmers. This game is that problem, made playable. Built by Rehan Raj.

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